AutoCAD: Beginner to Advanced Training Course


AutCAD is a software application for computer-aided design and drafting. With AutoCAD, users are able to create precise 2D models for architecture, manufacturing, and more.

This instructor-led, live training (online or onsite) is aimed at web designers who wish to create precise 2D models using AutoCAD.

By the end of this training, participants will be able to:

  • Create and update AutoCAD drawings, plans, and layouts.
  • Manage various style dimensions for advanced styling.
  • Master the Cartesian coordinate system to create meaningful and dynamic input.

Format of the Course

  • Interactive lecture and discussion.
  • Lots of exercises and practice.
  • Hands-on implementation in a live-lab environment.

Course Customization Options

  • To request a customized training for this course, please contact us to arrange.


  • An understanding of 2D modeling


  • Web Designers

Course Outline


AutoCAD and AutoCAD UI

  • Navigation tools
  • Commands
  • Limits and display units

AutoCAD and The Cartesian Coordinate System Overview

  • Points
  • Direction and quadrants
  • Dimensions

Preparing the Development Environment

  • Installing and configuring AutoCAD

Simple Geometry

  • Drawing navigation tools
  • Drafting with grids, polar, and snap
  • Creating lines and arcs
  • Creating polylines and polygons

Commands and Editing

  • Using erase, copy, and move commands
  • Using rotate, offset, and mirror commands
  • Using trim and extend commands
  • Using fillet and chamfer commands
  • Using measuregeom and inquiry commands

Layers and Annotations

  • Creating and applying layers
  • Working with colors
  • Creating a single-line and multi-line text
  • Working with dimension styles
  • Adding a table

Drawing Tools

  • Working with arrays
  • Using construction lines and point tools
  • Making isometric drawings


  • Drawing dimensions
  • Optimizing dimensions

Communicating a Design Intent

  • Creating a title block
  • Defining a page set up
  • Implementing viewports and layers
  • Printing and plotting

Summary and Conclusion

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