3D iOS Development with SceneKit Training Course

Overview

SceneKit is a 3D graphics framework for developing 3D animations and effects in iOS applications.

This instructor-led, live training (online or onsite) is aimed at iOS developers who wish to use SceneKit to develop 3D interfaces, effects, and animations to enhance user immersion.

By the end of this training, participants will be able to:

  • Develop 3D applications using SceneKit and Swift.
  • Add animations, particle effects, and physics simulations.
  • Create a 3D application from scratch without having to use an external development software, such as Unity.

Format of the Course

  • Interactive lecture and discussion.
  • Lots of exercises and practice.
  • Hands-on implementation in a live-lab environment.

Course Customization Options

  • To request a customized training for this course, please contact us to arrange.

Requirements

  • Swift programming experience

Audience

  • iOS Developers

Course Outline

Introduction

SceneKit Overview

  • What is SceneKit?
  • SceneKit features

Preparing the Development Environment

  • Setting up Xcode
  • Navigating the interface

SceneKit Quick Start

  • Building a project
  • Creating custom SCNScene

Models

  • Adding and loading models
  • Working with nodes
  • Using the editor

Dynamic Rendering

  • Managing multiple nodes
  • Working with multiple lighting methods
  • Creating camera controls

Summary and Conclusion

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